By Conor Maxwell
May 05, 2018
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Review: Agents of Mayhem – Volition

Agents of Mayhem can be best described as part The Expendables, part G.I. Joe; all high-octane action. The game was developed by Volition, the team behind the successful Saints Row series, and while it is mostly unconnected to said franchise, it takes place in the same world as Saints Row IV spinoff Gat out of Hell

An evil organisation called Legion have taken over the world, and the Agents of Mayhem are humanity’s last chance at taking the world back. Players choose a rotating team of three agents from a pool of fifteen diverse characters, and battle their way through hordes of enemies in downtown Seoul, South Korea. 

Agents of Mayhem is best enjoyed as a separate entity to Saints Row. The goofy humour, cheesy villains and straightforward narrative don’t hold a candle to the other games in the wider franchise, but there is something charming about the art style and ‘80s cartoon aesthetic that this game has to offer. The combat mechanics are very slick, and it’ll take a long time to get bored of the run-and-gun gameplay, particularly when the large roster of characters provides so many play styles to choose from.

Any game that lets you blow up nuclear warheads as a roller derby vixen with a minigun is okay in my books.


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